Phantom
Gone from every screen.


What it does
A short cloak that removes you from the world and the minimap at once. The Phantom is the fastest and the most fragile: 75 hull buys you exactly one mistake, and the cloak is how you avoid making it.
How to fly it
The cloak takes you off the minimap, not just off the screen. The minimap is how everyone in this game actually tracks a fight, so that is the half that matters. Use it to leave rather than to arrive. The Phantom is the fastest and most fragile hull in the game, and 75 hull buys exactly one mistake, so the cloak's real job is unmaking the mistake you already made: breaking a chase, crossing an open lane, or simply not being where four people just watched you go.
How to beat it
Stop tracking it and start predicting it. It has to drop the cloak to shoot, and it is the lowest-hull ship in the game, so almost any clean burst finishes it. Anything that doesn't need eyes is your friend. A mine does not care that you are invisible. A turret does: it cannot see through the cloak any better than you can. Hold the ground it wants instead of hunting the ship, and it has to come back through you.
The StarForge Circuit
A survey hull, built to sit inside the fall zone without being noticed by the things that live there. The screen it throws was meant to hide it from scavengers picking over the debris; it works just as well on a ring's tracking net, which the Circuit has quietly decided is the same problem.
In short
- The cloak hides you from the minimap too, not just the screen.
- Fastest hull and fastest turn rate in the game.
- The thinnest armor in the game. Every fight is a choice.
| Special | Short Cloak |
|---|---|
| Special recharges in | 12 seconds |
| Hull | 75 |
| Back in the fight after | 3 seconds |